Speaking of character design, 3rd Strike brought back Chun-Li after a hiatus during the previous Street Fighter 3 games, and added four new characters: Makoto, Remy, Q and Twelve. And the stages! Well, just look at the way everything moves. The animation work is impeccable and the character design is up there with Capcom's best. The gorgeous and vibrant 2D sprites were a joy to behold. It also looked and sounded better than any previous Street Fighter. It just felt good to play - responsive, silky smooth and bristling with energy.ģrd Strike added the Red Parry, which was, basically, parrying for showoffs, but it wasn't just the parry system that set the game apart. But once it clicked, the satisfaction that came from outwitting your opponent was incredible. 3rd Strike was notable for being complex, with tricky systems and, well, a lot going on for a Street Fighter game. Third Strike is the third and final and unquestionably best iteration of Street Fighter 3. ![]() ![]() Street Fighter 3: 3rd Strike turns 20 tomorrow, 12th May, but since it is tomorrow, 12th May in Japan, where it first launched in arcades, it seems appropriate to now remember why it's considered one of - if not the - greatest fighting games of all time.
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